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Snapper!


Price per Unit (piece): R250.00 (including 14 % tax)


Feed the hungry crocodiles and work your way to finger fitness and colour and shape mastery.

 

Snapper

Age: 3-5 years
Players: 1-4

Contents:
64 Fish in 4 bold colours
4 Crocodile Pegs
1 River Bed (4 sides and 1 base)
16 Sequencing cards
Manual: How to develop your
child’s skills through play.

Game Description:
Croco is hungry. His shape decorated puzzle dinner plate is all laid out.  He needs to eat some delicious fish, but, he wants to be healthy. He picks the perfect fish (according to colour) that he needs to eat in order build big muscles so he can swim for hours. There are other hungry crocs out fishing for lunch, so your crocodile needs to snap up the fish - quick!

Come on Snapper...

Snapper develops:

Fine motor skills

Your child builds up finger strength through working against resistance by pressing open the Snapper peg. This is necessary for legible, fast paced handwriting.

Early reading skills 

Coping the shapes on the Snapper card from left to right teaches the correct progression for literacy.Your child learns to arrange the shapes in the dinner plate in a set sequence. Sequencing is a foundation skill for spelling and reading.

Concentration skills

Snapper improves your child's attention as specific colours, shapes and sequences need to be followed. The competitive element demands speed which encourages high quality focus from your child.

Visual memory skills

The ability to recall the order and specifics of the sequence cards challenges visual memory skills essential to reading, spelling and copying from the board.

Shape and colour concepts

Your child learns to identify colours - red, yellow, blue and green. Your child learns to identify shapes – square, circle, triangle and rectangle. These symbols form part of everyday life. Understanding them helps your child grasp the concepts of symbols, such as, numbers and letters.

Matching

Your child learns to match shapes and colours. Recognising likeness helps a child to see a pattern in events,making them easier to memorise and recall.

Competitiveness

The element of competition presses your child to learn control and speed. It provides an opportunity to boost self esteem through recognition of effort. 

Visual perception (figure ground)

Your child needs to find fish of the same colour as their peg amongst a clutter of other colour fish. The ability to do this develops Figure Ground skills, pertinent to scanning for a word on a page whilst reading, or finding sock pairs amongst the washing.

 


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